- Update VOIP SIP SDK for Windows October 24, 2024
Try new features by downloading our latest update for Windows.
Changes list:
added ICE support to x64 version of SDK
fixed crash on handling multiple call redirects
fixed crash on handling hold when call not answered yet
fixed playing ringtone on receiving/ending multiple calls
added ability to use random RTP port numbers (set phone.Config.RtpStartPort=0)
- Updates of VoIP SIP SDK for Windows February 13, 2024
Please download our latest update of VoIP SIP SDK for Windows.
Change log:
Minor adjustments and stability enhancements
- Updates of VoIP SIP SDK for Windows December 3, 2022
Please download our latest update of VoIP SIP SDK for Windows.
Change log:
Redesigned playing ringtones when few incoming calls were received;
Added new property ‘RingToneOnCallWaitingViaRingerDevice’ (which audio device should SDK use for playing RingTone in call waiting mode);
Fixed crash on destroyed audio devices in Win11.
- Update VoIP SIP SDK for Windows October 31, 2020
Please download our latest update of VoIP SIP SDK for Windows:
Change log:
– Added ability to set optional SRTP
‘phone.Config.EncryptedCallEnabled = EncryptedCallType::eSdesSrtpOptional’
– Fixed possible crash on generating event ‘OnReceivedRequestUpdate’
– Added ability to print number of sent/received audio RTP packets in logs
– Added abiltiy to set range in setting ‘phoneCfg.AllowedRemoteIP = “109.68.96.0/8”;
– Fixed potential crash when SDK raised OnRegisterer and ...
- Update VoIP SIP SDK for Windows July 31, 2020
Please download our latest update of VoIP SIP SDK for Windows:
Change log:
– Added new methods RetrieveCall(int lineId), HoldCall(int lineId)
– Fixed C# wrapper – set same class names name as ActiveX interface has
– Added ability to set noise reduction levels phone.NoiseReductionEnabled = 0,1,2,3,4
– Fixed bug with PlayVideoFile
– Added url encode for CallerId (When callerId contains ‘@’ or ‘”‘ ...
- Update VoIP SIP SDK for Windows April 28, 2020
Please download our latest update of VoIP SIP SDK for Windows:
Change log:
– Added new event ‘OnRegistered2’,
Provides more precise control on registration status of each account;
– Fixed possible freezing in method ‘Shutdown’;
– Optimized mediasubssytem’s log ouput, removed unneeded lines;
– Added new property
phone.CurrentLine = x;
– Added new method
phone.MuteRecorderLine(int lineId, bool mute);
– Added ability to stop buffer recording ...
- Update VoIP SIP SDK for Windows December 30, 2019
Please download our latest update of VoIP SIP SDK for Windows:
Change log:
– Fixed issue with empty list of audio devices on WinXP;
– Fixed case with ending the call, which was transferred, but transfer didn’t finish;
– Added ability to capture ‘200 OK’ request, sent as answer on incoming call;
– Fixed handling case AnswerWithVideo (LocalVideoEnabled=1 + AnswerCall);
– Added ...
- Windows VOIP SIP SDK – managed or native dll? December 12, 2019
We often receive the following questions from our customers regarding ABTO Software’s VoIP SIP SDK for Windows:
Is it implemented as managed or native dll?
How to integrate SDK into the user’s own application?
How to deploy an SDK-based solution to user’s computer?
The answer is that our VoIP SIP SDK for Windows is written on C++ programming language, compiled ...
- Update VoIP SIP SDK for Windows September 30, 2019
Download an important update of VoIP SIP SDK for Windows:
https://voipsipsdk.com/products/voip-sip-sdk/download
– Added ability to play HTTP streams;
– Fixed bug with handling SIP port number when few SDK instances started;
– Added ability to use a few audio devices at the same time;
– Fixed code, which stops the whole process when SDK instance destroyed;
– Improved AEC implementation
- Update VoIP SIP SDK for Windows June 30, 2019
Download an important update of VoIP SIP SDK for Windows:
https://voipsipsdk.com/products/voip-sip-sdk/download
Change log:
– Added ability to receive video frames with a resolution larger than own;
– Redesigned how SDK handles option ‘LocalAudioEnabled’
Now when app started without audio devices it can connect and use audio devices at any time;
– Fixed handling VideoSampleRate. Now SDK skips frames when the camera sends ...